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Paradox-direktør: GAME er selv skyld i økonomisk krise

Skrevet af , d. 7. marts 2012, kl. 12:41

Paradox Interactives admin. direktør Fredrick Wester har ikke mange pæne ord med på vejen til GAME og deres seneste økonomiske krise, der formentlig betyder afslutningen på butikskædens butikker.

Ifølge Wester skyldes det simpelthen karma, siden GAME har groft udnyttet deres position i Storbritannien, og nu er den enetse løsning at lade dem blive opkøbt af GameStop.

“GAME has basically been bullying people around and now it comes back to bite them on the ass,” sagde Wester til GamesIndustry International ved GDC.

“It’s been abusing their situation in the UK for a long time but it always come back to you. Look at EA and Nintendo, they’re not even willing to help. They will take the hit just to get rid of GAME and start over.

“One of the biggest problems is they haven’t behaved nicely to other people, so it’s karma.”

Wester tilføjede også, at GAME er en ud af mange butikker, der ikke anerkender de konstant skiftende måder at sælge spil på.

“Why didn’t XBLA and PSN become like the App Store when they came out four year’s before? It’s because they don’t have the same openness to new content, they have multiple filters before you’re in.

“No truly independent developers can make it through to XBLA. You can call yourself indie but you need funding, you need technology support. At Paradox we have problems getting onto XBLA with the money we have.”

“On the App Store you end up with a lot of crap, but you’re not forced to buy it. The customer decides. Angry Birds would never have made it to XBLA, Minecraft would never have made it to XBLA. There are so many games that are million sellers that would never have made it to XBLA.”