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Starbreeze forsvarer nyt Syndicate

Skrevet af , d. 13. september 2011, kl. 11:48

Starbreeze Studios, der skal stå bag det nye reboot af Syndicate, forsvarer nu deres træk om at lave spillet om til et FPS.

"It was always going to be an FPS," forkalrede spillets intstruktør Neil McEwan til OXM:. "The original nub of the idea was to take that viewpoint from the original game and zoom into the Agent's head, and play that part. A closer experience - to become one of those Agents."

"[Our] game speaks for itself. We've been very lucky to work with a great, original world, and create another facet of it really. I would love [fans of the original] to like it. You're never going to please everyone.

"I don't want people to stop playing the old games," tilføjede han, "but time has moved on."

McEwan understregede dog også, at holdet er store fans af det originale Syndicate, og at det vil blive hyldet igennem det nye spils ferden og ens rolle som Agent.

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