Team Meat er ligeglade med piratkopiering
Skrevet af Julie Horup, d. 19. juli 2011, kl. 12:57
Tags
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Team Meat er en af de få udviklere, der ikke ligger søvnløse om natten på grund af piratkopiering.
“Our game was hugely pirated – we don’t fucking care,” udtalte Tommy Refenes og Edmund McMillen til den seneste Dark Zero podcast.
“If there are let’s say 200,000 copies of Super Meat Boy that are getting passed around for free, that’s 200,000 people who are playing the game.
“If they like this game there’s a really high probability of their friends coming around and seeing it or them posting about it on their blogs. And it’s not cool to go round and say I really like this game that I stole, so they’re not going to say that. So it’s going to come around to sales.”